The Eighth Sea
Some say that time be like a rope. They say it be a single line that be goin' from the beginnin' to the end. In some ways they be right, but only if ye be lookin' at a rope closely, for time be a mass of lines twisted round one another in complicated ways.
Others say time be like a stream or river, flowing from one point to another, and this be true as well in a way. That's b'cause time be flowin' with currents and eddies, and it can change on a whim like the driftin' of sand banks. Only an experienced navigator can get a crew from one point to another without getting' into a whole mess o' trouble.
Of course, if ye be askin' me, and ye wouldn' be writin' this down for others to read if ye didn' want me opinion, time be a vast ocean.
It be a swirling mass of flows and currents that can take ye anywhere ye imagination could desire.
She be a harsh mistress, but one who treats her well is in for the time of their life!
Forget ye landlubbin' and chronostatic ways...
Welcome to a world of high seas, quantum waves and differential currents.
Welcome to
The Eighth Sea
A Quick Guide to The Eighth Sea
The Eighth Sea allows players to take on the roles of temporal swashbucklers and adventurers from any part of time or space. Simple rules allow newplayers to get into the action quickly, while deeper levels of complexity allow groups to combine their imagination to develop collaborative tales like few other storytelling or roleplaying games.
Within its pages lies a world that exists beyond our own, a universe of epic adventures and quantum mechanics, dangerous intrigue and complex metaphysics. Survivors learn that the Eighth Sea is a world where nothing can be taken for granted, it is a place where enemies and friends can switch allegience as the timestream twists and weaves. Profiteers quickly learn ways to manipulate time and space to their advantage while avoiding the tyranny of the Integrity Marines and the chaotic hazards of the Chrono-Pirates. Scholars discover secrets lost to the minds of time-bound mortals. Captains learn quickly that Shroedinger's cat should not be left guarding the brig.
Eighth Sea Tools
Telling a story using the Eighth Sea can seem daunting at first. It can take quite a bit of preparation to get the crew together and it can take even longer to get a setting developed in which tales can be told...but this doesn't always have to be the case. This part of the site is designed to provide you with some tools to help make the Eighth Sea an easier experience.
This part of the site will gradually grow as new tools are developed for the game, from simple things like name generators and story ideas through to more complicated generators providing fully detailed adventures, settings and characters. We're also working on a global database for Eighth Sea adventures so your crew can influence an ongoing global storyline.
Printed Matter
There are a number of resources that a group should have available if they are planning to tell a story on the Eighth Sea. Such resources include character sheets, crew sheets, quick copies of the rules and pages to note what has happened in the story so far.
These resources and more are available for download, and may be printed freely by anyone playing the Eighth Sea.
Image credits and Fine Print
Unless otherwise indicated, all images on this website are copyright 2008 Michael Wenman. All Rights Reserved.
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